<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Heftybyte - Latest Comments</title><link xmlns="http://www.w3.org/2005/Atom" rel="http://api.friendfeed.com/2008/03#sup" href="http://disqus.com/sup/all.sup#forumcomments-82e44833" type="application/json"/><link>http://heftybyte.disqus.com/</link><description></description><atom:link href="http://heftybyte.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sun, 27 Feb 2011 20:40:14 -0000</lastBuildDate><item><title>Re: Flash CS5 Built-in Physics Discovered</title><link>http://heftybyte.com/flash/flash-cs5-physics/#comment-406876306</link><description>&lt;p&gt;I posted a small bit of documentation on my website. Thanks for showing us this (sadly undocumented) discovery!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Neil Flodin</dc:creator><pubDate>Sun, 27 Feb 2011 20:40:14 -0000</pubDate></item><item><title>Re: Flash CS5 Built-in Physics Discovered</title><link>http://heftybyte.com/flash/flash-cs5-physics/#comment-406876308</link><description>&lt;p&gt;Been playing with this for a few days now, any idea how to add a listener to report when there is a collision?  This would be great for game dev, but I need feedback from the objects to tell me when theyve been hit&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">james</dc:creator><pubDate>Wed, 26 Jan 2011 17:35:56 -0000</pubDate></item><item><title>Re: Flash CS5 Built-in Physics Discovered</title><link>http://heftybyte.com/flash/flash-cs5-physics/#comment-406876307</link><description>&lt;p&gt;Awesome! Thanks a lot!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sukei</dc:creator><pubDate>Wed, 12 Jan 2011 08:50:44 -0000</pubDate></item><item><title>Re: Flash CS5 Built-in Physics Discovered</title><link>http://heftybyte.com/flash/flash-cs5-physics/#comment-406876305</link><description>&lt;p&gt;Can the box change into a ball ?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stanstan</dc:creator><pubDate>Fri, 26 Nov 2010 10:08:27 -0000</pubDate></item><item><title>Re: Flash CS5 Built-in Physics Discovered</title><link>http://heftybyte.com/flash/flash-cs5-physics/#comment-406876310</link><description>&lt;p&gt;take heed to the almighty warning "WARNING: There are some expletives in the source that express our frustration during this sleepless night of discovery but don’t let that fool you, we still love Adobe."&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">admin</dc:creator><pubDate>Fri, 12 Nov 2010 22:22:48 -0000</pubDate></item><item><title>Re: Flash CS5 Built-in Physics Discovered</title><link>http://heftybyte.com/flash/flash-cs5-physics/#comment-406876311</link><description>&lt;p&gt;On that page Adobe employee "jdehaan" mentions that "part of the overall Physics feature made it into CS5 since it was ready to ship." This is probably what he was talking about.&lt;/p&gt;

&lt;p&gt;I was thinking someone could make a physics panel component with the API but the Box2D Word Construction kit you mentioned looks awesome. Thanks for sharing.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">admin</dc:creator><pubDate>Fri, 12 Nov 2010 22:21:56 -0000</pubDate></item><item><title>Re: Flash CS5 Built-in Physics Discovered</title><link>http://heftybyte.com/flash/flash-cs5-physics/#comment-406876303</link><description>&lt;p&gt;Wattup with the explicit code?? lolz&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Andrew</dc:creator><pubDate>Thu, 11 Nov 2010 21:52:23 -0000</pubDate></item><item><title>Re: Flash CS5 Built-in Physics Discovered</title><link>http://heftybyte.com/flash/flash-cs5-physics/#comment-406876302</link><description>&lt;p&gt;Woooo!!!1! This is awesome. Thanks a lot. How come when I asked about this at &lt;a href="http://forums.adobe.com/message/3268691#3268691" rel="nofollow"&gt;http://forums.adobe.com/messag...&lt;/a&gt; the Adobe member said it was not available? Was he hiding it, or did he not know it existed? Dont know!! &lt;/p&gt;

&lt;p&gt;World Construction kit kinda makes up for it I suppose. :D&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Andrew</dc:creator><pubDate>Thu, 11 Nov 2010 21:51:45 -0000</pubDate></item></channel></rss>
